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FlockDeathSystems

Package: com.hypixel.hytale.server.flock

public class FlockDeathSystems

ECS systems that handle flock membership changes on entity death.

public static class EntityDeath extends DeathSystems.OnDeathSystem

Fires when a non-player living entity dies. Removes FlockMembership unless Role.isCorpseStaysInFlock() is true. Also notifies the attacker’s flock of the kill via Flock.onTargetKilled().

public static class PlayerDeath extends DeathSystems.OnDeathSystem

Fires when a player dies. Removes FlockMembership unconditionally.

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