RespawnSystems.ResetPlayerRespawnSystem
Package: com.hypixel.hytale.server.core.modules.entity.damage
public static class RespawnSystems.ResetPlayerRespawnSystem extends RespawnSystems.OnRespawnSystemRecords the current system time as the player’s last spawn time on respawn, enabling spawn protection. Requires the entity to have a Player component.
Related Types
Section titled “Related Types”- RespawnSystems — parent class
- DamageSystems.PlayerDamageFilterSystem — checks spawn protection
- RespawnSystems.OnRespawnSystem — base class
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