DeathSystems.RunDeathInteractions
Package: com.hypixel.hytale.server.core.modules.entity.damage
public static class DeathSystems.RunDeathInteractions extends DeathSystems.OnDeathSystemInitiates the entity’s death interaction chain when it dies. Runs after DeathSystems.ClearEntityEffects. Looks up the death interaction ID from the entity’s Interactions component (or falls back to the “Empty” unarmed interactions), creates a RootInteraction, and queues the interaction chain for execution. The chain is stored on the DeathComponent for tracking by DeathSystems.CorpseRemoval.
Related Types
Section titled “Related Types”- DeathSystems — parent class
- DeathSystems.CorpseRemoval — waits for interaction chain to finish
- DeathComponent — stores the interaction chain
- DeathSystems.OnDeathSystem — base class
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