DeathSystems.DeathAnimation
Package: com.hypixel.hytale.server.core.modules.entity.damage
public static class DeathSystems.DeathAnimation extends DeathSystems.OnDeathSystemPlays the death animation on a living entity when it dies. Runs before EntityStatsSystems.EntityTrackerUpdate and after DeathSystems.ClearEntityEffects. Selects the animation based on the entity’s movement states and the death cause, then plays it on AnimationSlot.Status.
Related Types
Section titled “Related Types”- DeathSystems — parent class
- DeathSystems.SpawnedDeathAnimation — plays animation when a dead entity is spawned into the world
- DamageCause — provides the death animation ID
- DeathSystems.OnDeathSystem — base class
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