DamageSystems.ReticleEvents
Package: com.hypixel.hytale.server.core.modules.entity.damage
public static class DamageSystems.ReticleEvents extends DamageEventSystemSends reticle hit/kill events to the attacking player. Part of the inspect damage group. When positive damage is dealt from an entity source, sends an ON_HIT reticle event to the source player, or ON_KILL if the target entity is dead. These events trigger crosshair feedback animations on the client.
Related Types
Section titled “Related Types”- DamageSystems — parent class
- Damage.EntitySource — required source type
- DeathComponent — checked to determine kill vs hit
- DamageEventSystem — base class
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