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DamageSystems.FallDamagePlayers

Package: com.hypixel.hytale.server.core.modules.entity.damage

public static class DamageSystems.FallDamagePlayers extends EntityTickingSystem<EntityStore>

Calculates and applies fall damage to player entities. Part of the gather damage group. Only active when fall damage is enabled in the world config. Processes the player’s movement update queue to detect landing events, using the same quadratic curve as DamageSystems.FallDamageNPCs. Rolling mitigates damage partially or fully depending on velocity thresholds. Runs before PlayerSystems.ProcessPlayerInput.

FieldTypeDescription
CURVE_MODIFIERfloatFall damage curve modifier: 0.58.
CURVE_MULTIPLIERfloatFall damage curve power: 2.0.
MIN_DAMAGEdoubleMinimum damage percentage: 10.0.
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