LivingEntity
Package: com.hypixel.hytale.server.core.entity
public abstract class LivingEntity extends EntityAbstract base class for entities with health, inventory, equipment, and stat modifiers. Extends Entity and adds an Inventory (deserialized via codec), a StatModifiersManager for equipment-based stat calculations, fall distance tracking, and armor inventory change event handling. Subclasses must implement createDefaultInventory(). Provides breathing logic that checks invulnerability and fluid/material state.
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