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ParticleSystem

Package: com.hypixel.hytale.protocol

public class ParticleSystem

Protocol data structure in the Particle/VFX System group.

TypeNameNullableDescription
StringidYes
ParticleSpawnerGroup[]spawnersYes
floatlifeSpanNo
floatcullDistanceNo
floatboundingRadiusNo
booleanisImportantNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE14
VARIABLE_FIELD_COUNT2
VARIABLE_BLOCK_START22
MAX_SIZE1,677,721,600

Binary layout: 1 null-bit byte + 14 bytes of fixed fields + 2 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static ParticleSystem deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a ParticleSystem from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this ParticleSystem starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this ParticleSystem into the given buffer.

@Override
public int computeSize()

Returns the serialized size in bytes.

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