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ParticleCollision

Package: com.hypixel.hytale.protocol

public class ParticleCollision

Protocol data structure in the Particle/VFX System group.

TypeNameNullableDescription
ParticleCollisionBlockTypeblockTypeNoDefault: ParticleCollisionBlockType.None.
ParticleCollisionActionactionNoDefault: ParticleCollisionAction.Expire.
ParticleRotationInfluenceparticleRotationInfluenceNoDefault: ParticleRotationInfluence.None.
ConstantValue
NULLABLE_BIT_FIELD_SIZE0
FIXED_BLOCK_SIZE3
VARIABLE_FIELD_COUNT0
VARIABLE_BLOCK_START3
MAX_SIZE3

Binary layout: 3 bytes of fixed fields. All multi-byte primitives use little-endian encoding.

@Nonnull
public static ParticleCollision deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a ParticleCollision from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this ParticleCollision starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this ParticleCollision into the given buffer.

@Override
public int computeSize()

Returns the serialized size in bytes.

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