ParticleCollision
Package: com.hypixel.hytale.protocol
public class ParticleCollisionProtocol data structure in the Particle/VFX System group.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
| ParticleCollisionBlockType | blockType | No | Default: ParticleCollisionBlockType.None. |
| ParticleCollisionAction | action | No | Default: ParticleCollisionAction.Expire. |
| ParticleRotationInfluence | particleRotationInfluence | No | Default: ParticleRotationInfluence.None. |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 0 |
FIXED_BLOCK_SIZE | 3 |
VARIABLE_FIELD_COUNT | 0 |
VARIABLE_BLOCK_START | 3 |
MAX_SIZE | 3 |
Binary layout: 3 bytes of fixed fields. All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static ParticleCollision deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a ParticleCollision from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this ParticleCollision starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this ParticleCollision into the given buffer.
@Overridepublic int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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