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Particle

Package: com.hypixel.hytale.protocol

public class Particle

Protocol data structure in the Particle/VFX System group.

TypeNameNullableDescription
StringtexturePathYes
SizeframeSizeYes
ParticleUVOptionuvOptionNoDefault: ParticleUVOption.None.
ParticleScaleRatioConstraintscaleRatioConstraintNoDefault: ParticleScaleRatioConstraint.OneToOne.
SoftParticlesoftParticlesNoDefault: SoftParticle.Enable.
floatsoftParticlesFadeFactorNo
booleanuseSpriteBlendingNo
ParticleAnimationFrameinitialAnimationFrameYes
ParticleAnimationFramecollisionAnimationFrameYes
Map<``Integer``, ParticleAnimationFrame>animationFramesYes
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE133
VARIABLE_FIELD_COUNT2
VARIABLE_BLOCK_START141
MAX_SIZE270,336,151

Binary layout: 1 null-bit byte + 133 bytes of fixed fields + 2 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static Particle deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a Particle from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this Particle starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this Particle into the given buffer.

@Override
public int computeSize()

Returns the serialized size in bytes.

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