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MovementStates

Package: com.hypixel.hytale.protocol

public class MovementStates

Protocol data structure in the Movement/Physics group.

TypeNameNullableDescription
booleanidleNo
booleanhorizontalIdleNo
booleanjumpingNo
booleanflyingNo
booleanwalkingNo
booleanrunningNo
booleansprintingNo
booleancrouchingNo
booleanforcedCrouchingNo
booleanfallingNo
booleanclimbingNo
booleaninFluidNo
booleanswimmingNo
booleanswimJumpingNo
booleanonGroundNo
booleanmantlingNo
booleanslidingNo
booleanmountingNo
booleanrollingNo
booleansittingNo
booleanglidingNo
booleansleepingNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE0
FIXED_BLOCK_SIZE22
VARIABLE_FIELD_COUNT0
VARIABLE_BLOCK_START22
MAX_SIZE22

Binary layout: 22 bytes of fixed fields. All multi-byte primitives use little-endian encoding.

@Nonnull
public static MovementStates deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a MovementStates from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this MovementStates starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this MovementStates into the given buffer.

@Override
public int computeSize()

Returns the serialized size in bytes.

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