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ModelVFX

Package: com.hypixel.hytale.protocol

public class ModelVFX

Protocol data structure in the Model/Rendering group.

TypeNameNullableDescription
StringidYes
SwitchToswitchToNoDefault: SwitchTo.Disappear.
EffectDirectioneffectDirectionNoDefault: EffectDirection.None.
floatanimationDurationNo
Vector2fanimationRangeYes
LoopOptionloopOptionNoDefault: LoopOption.PlayOnce.
CurveTypecurveTypeNoDefault: CurveType.Linear.
ColorhighlightColorYes
floathighlightThicknessNo
booleanuseBloomOnHighlightNo
booleanuseProgessiveHighlightNo
Vector2fnoiseScaleYes
Vector2fnoiseScrollSpeedYes
ColorpostColorYes
floatpostColorOpacityNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE49
VARIABLE_FIELD_COUNT1
VARIABLE_BLOCK_START49
MAX_SIZE16,384,054

Binary layout: 1 null-bit byte + 49 bytes of fixed fields + 1 variable-length field (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static ModelVFX deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a ModelVFX from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this ModelVFX starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this ModelVFX into the given buffer.

@Override
public int computeSize()

Returns the serialized size in bytes.

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