InteractionConfiguration
Package: com.hypixel.hytale.protocol
public class InteractionConfigurationTop-level interaction system configuration including outline display, per-game-mode use distances, and per-type priorities.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
boolean | displayOutlines | No | Default: true. |
boolean | debugOutlines | No | |
Map<GameMode, ``Float``> | useDistance | Yes | |
boolean | allEntities | No | |
Map<InteractionType, InteractionPriority> | priorities | Yes |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 1 |
FIXED_BLOCK_SIZE | 4 |
VARIABLE_FIELD_COUNT | 2 |
VARIABLE_BLOCK_START | 12 |
MAX_SIZE | 1,677,721,600 |
Binary layout: 1 null-bit byte + 4 bytes of fixed fields + 2 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static InteractionConfiguration deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a InteractionConfiguration from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this InteractionConfiguration starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this InteractionConfiguration into the given buffer.
public int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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