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FluidParticle

Package: com.hypixel.hytale.protocol

public class FluidParticle

Defines a particle effect for fluid visuals with system reference, color, and scale.

TypeNameNullableDescription
StringsystemIdYes
ColorcolorYes
floatscaleNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE8
VARIABLE_FIELD_COUNT1
VARIABLE_BLOCK_START8
MAX_SIZE16,384,013

Binary layout: 1 null-bit byte + 8 bytes of fixed fields + 1 variable-length field (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static FluidParticle deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a FluidParticle from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this FluidParticle starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this FluidParticle into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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