FluidFX
Package: com.hypixel.hytale.protocol
public class FluidFXComprehensive fluid visual effects configuration including shader, fog, color filter, particles, and movement settings.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
String | id | Yes | |
| ShaderType | shader | No | Default: ShaderType.None. |
| FluidFog | fogMode | No | Default: FluidFog.Color. |
| Color | fogColor | Yes | |
| NearFar | fogDistance | Yes | |
float | fogDepthStart | No | |
float | fogDepthFalloff | No | |
| Color | colorFilter | Yes | |
float | colorSaturation | No | |
float | distortionAmplitude | No | |
float | distortionFrequency | No | |
| FluidParticle | particle | Yes | |
| FluidFXMovementSettings | movementSettings | Yes |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 1 |
FIXED_BLOCK_SIZE | 61 |
VARIABLE_FIELD_COUNT | 2 |
VARIABLE_BLOCK_START | 69 |
MAX_SIZE | 32,768,087 |
Binary layout: 1 null-bit byte + 61 bytes of fixed fields + 2 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static FluidFX deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a FluidFX from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this FluidFX starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this FluidFX into the given buffer.
public int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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