EquipmentUpdate
Package: com.hypixel.hytale.protocol
public class EquipmentUpdate extends ComponentUpdateA component update (type ID 7) that synchronizes an entity’s visible equipment.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
String``[] | armorIds | Yes | |
String | rightHandItemId | Yes | |
String | leftHandItemId | Yes |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 1 |
FIXED_BLOCK_SIZE | 1 |
VARIABLE_FIELD_COUNT | 3 |
VARIABLE_BLOCK_START | 13 |
MAX_SIZE | 1,677,721,600 |
Binary layout: 1 null-bit byte + 1 bytes of fixed fields + 3 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static EquipmentUpdate deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a EquipmentUpdate from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this EquipmentUpdate starting at the given offset.
@Overridepublic int serialize(@Nonnull ByteBuf buf)Serializes this EquipmentUpdate into the given buffer. Returns the number of bytes written.
@Overridepublic int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”Equipment- ComponentUpdate
- EntityUpdate
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