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EntityEffectUpdate

Package: com.hypixel.hytale.protocol

public class EntityEffectUpdate

Individual entity effect state change, carrying the operation type, effect ID, remaining time, and display properties.

TypeNameNullableDescription
EffectOptypeNoDefault: EffectOp.Add.
intidNo
floatremainingTimeNo
booleaninfiniteNo
booleandebuffNo
StringstatusEffectIconYes
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE12
VARIABLE_FIELD_COUNT1
VARIABLE_BLOCK_START12
MAX_SIZE16,384,017

Binary layout: 1 null-bit byte + 12 bytes of fixed fields + 1 variable-length field (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static EntityEffectUpdate deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a EntityEffectUpdate from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this EntityEffectUpdate starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this EntityEffectUpdate into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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