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EntityEffect

Package: com.hypixel.hytale.protocol

public class EntityEffect

Complete entity effect definition including visual application effects, model overrides, duration, buff/debuff classification, overlap behavior, and value scaling.

TypeNameNullableDescription
StringidYes
StringnameYes
ApplicationEffectsapplicationEffectsYes
intworldRemovalSoundEventIndexNo
intlocalRemovalSoundEventIndexNo
ModelOverridemodelOverrideYes
floatdurationNo
booleaninfiniteNo
booleandebuffNo
StringstatusEffectIconYes
OverlapBehavioroverlapBehaviorNoDefault: OverlapBehavior.Extend.
doubledamageCalculatorCooldownNo
Map<``Integer``, ``Float``>statModifiersYes
ValueTypevalueTypeNoDefault: ValueType.Percent.
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE25
VARIABLE_FIELD_COUNT6
VARIABLE_BLOCK_START49
MAX_SIZE1,677,721,600

Binary layout: 1 null-bit byte + 25 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static EntityEffect deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a EntityEffect from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this EntityEffect starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this EntityEffect into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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