EffectConditionInteraction
Package: com.hypixel.hytale.protocol
public class EffectConditionInteraction extends SimpleInteractionAn interaction (type ID 25) that checks whether specific entity effects are active on a target. Extends SimpleInteraction.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
int``[] | entityEffects | Yes | |
| Match | match | No | Default: Match.All. |
| InteractionTarget | entityTarget | No | Default: InteractionTarget.User. |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 1 |
FIXED_BLOCK_SIZE | 21 |
VARIABLE_FIELD_COUNT | 6 |
VARIABLE_BLOCK_START | 45 |
MAX_SIZE | 1,677,721,600 |
Binary layout: 1 null-bit byte + 21 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static EffectConditionInteraction deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a EffectConditionInteraction from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this EffectConditionInteraction starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this EffectConditionInteraction into the given buffer.
public int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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