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DynamicLightUpdate

Package: com.hypixel.hytale.protocol

public class DynamicLightUpdate extends ComponentUpdate

A component update (type ID 13) that synchronizes an entity’s dynamic light emission color and radius.

TypeNameNullableDescription
ColorLightdynamicLightNoDefault: new ColorLight().
ConstantValue
NULLABLE_BIT_FIELD_SIZE0
FIXED_BLOCK_SIZE4
VARIABLE_FIELD_COUNT0
VARIABLE_BLOCK_START4
MAX_SIZE4

Binary layout: 4 bytes of fixed fields. All multi-byte primitives use little-endian encoding.

@Nonnull
public static DynamicLightUpdate deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a DynamicLightUpdate from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this DynamicLightUpdate starting at the given offset.

@Override
public int serialize(@Nonnull ByteBuf buf)

Serializes this DynamicLightUpdate into the given buffer. Returns the number of bytes written.

@Override
public int computeSize()

Returns the serialized size in bytes.

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