ConditionInteraction
Package: com.hypixel.hytale.protocol
public class ConditionInteraction extends SimpleInteractionAn interaction (type ID 12) that checks player state conditions (game mode, jumping, swimming, crouching, running, flying). Extends SimpleInteraction.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
| GameMode | requiredGameMode | Yes | |
Boolean | jumping | Yes | |
Boolean | swimming | Yes | |
Boolean | crouching | Yes | |
Boolean | running | Yes | |
Boolean | flying | Yes |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 2 |
FIXED_BLOCK_SIZE | 26 |
VARIABLE_FIELD_COUNT | 5 |
VARIABLE_BLOCK_START | 46 |
MAX_SIZE | 1,677,721,600 |
Binary layout: 2 null-bit bytes + 26 bytes of fixed fields + 5 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static ConditionInteraction deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a ConditionInteraction from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this ConditionInteraction starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this ConditionInteraction into the given buffer.
public int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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