CombatTextUpdate
Package: com.hypixel.hytale.protocol
public class CombatTextUpdate extends ComponentUpdateA component update (type ID 2) that displays combat/damage text on an entity with directional hit angle.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
float | hitAngleDeg | No | |
String | text | No | Default: "". |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 0 |
FIXED_BLOCK_SIZE | 4 |
VARIABLE_FIELD_COUNT | 1 |
VARIABLE_BLOCK_START | 4 |
MAX_SIZE | 16,384,009 |
Binary layout: 4 bytes of fixed fields + 1 variable-length field (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static CombatTextUpdate deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a CombatTextUpdate from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this CombatTextUpdate starting at the given offset.
@Overridepublic int serialize(@Nonnull ByteBuf buf)Serializes this CombatTextUpdate into the given buffer. Returns the number of bytes written.
@Overridepublic int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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