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CombatTextEntityUIComponentAnimationEvent

Package: com.hypixel.hytale.protocol

public class CombatTextEntityUIComponentAnimationEvent

Defines a single animation keyframe for combat text display, including timing, scale, position offset, and opacity.

TypeNameNullableDescription
CombatTextEntityUIAnimationEventTypetypeNoDefault: CombatTextEntityUIAnimationEventType.Scale.
floatstartAtNo
floatendAtNo
floatstartScaleNo
floatendScaleNo
Vector2fpositionOffsetYes
floatstartOpacityNo
floatendOpacityNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE34
VARIABLE_FIELD_COUNT0
VARIABLE_BLOCK_START34
MAX_SIZE34

Binary layout: 1 null-bit byte + 34 bytes of fixed fields. All multi-byte primitives use little-endian encoding.

@Nonnull
public static CombatTextEntityUIComponentAnimationEvent deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a CombatTextEntityUIComponentAnimationEvent from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this CombatTextEntityUIComponentAnimationEvent starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this CombatTextEntityUIComponentAnimationEvent into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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