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BlockTextures

Package: com.hypixel.hytale.protocol

public class BlockTextures

Per-face texture references for a cube-rendered block. Each face (top, bottom, front, back, left, right) can have an independent texture.

TypeNameNullableDescription
StringtopYes
StringbottomYes
StringfrontYes
StringbackYes
StringleftYes
StringrightYes
floatweightNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE5
VARIABLE_FIELD_COUNT6
VARIABLE_BLOCK_START29
MAX_SIZE98,304,059

Binary layout: 1 null-bit byte + 5 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static BlockTextures deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a BlockTextures from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this BlockTextures starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this BlockTextures into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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