BlockTextures
Package: com.hypixel.hytale.protocol
public class BlockTexturesPer-face texture references for a cube-rendered block. Each face (top, bottom, front, back, left, right) can have an independent texture.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
String | top | Yes | |
String | bottom | Yes | |
String | front | Yes | |
String | back | Yes | |
String | left | Yes | |
String | right | Yes | |
float | weight | No |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 1 |
FIXED_BLOCK_SIZE | 5 |
VARIABLE_FIELD_COUNT | 6 |
VARIABLE_BLOCK_START | 29 |
MAX_SIZE | 98,304,059 |
Binary layout: 1 null-bit byte + 5 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static BlockTextures deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a BlockTextures from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this BlockTextures starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this BlockTextures into the given buffer.
public int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
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