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ApplyForceInteraction

Package: com.hypixel.hytale.protocol

public class ApplyForceInteraction extends SimpleInteraction

An interaction (type ID 26) that applies directional forces to entities over a duration, optionally waiting for ground contact. Extends SimpleInteraction.

TypeNameNullableDescription
VelocityConfigvelocityConfigYes
ChangeVelocityTypechangeVelocityTypeNoDefault: ChangeVelocityType.Add.
AppliedForce[]forcesYes
floatdurationNo
FloatRangeverticalClampYes
booleanwaitForGroundNo
booleanwaitForCollisionNo
floatgroundCheckDelayNo
floatcollisionCheckDelayNo
intgroundNextNo
intcollisionNextNo
floatraycastDistanceNo
floatraycastHeightOffsetNo
RaycastModeraycastModeNoDefault: RaycastMode.FollowMotion.
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE80
VARIABLE_FIELD_COUNT6
VARIABLE_BLOCK_START104
MAX_SIZE1,677,721,600

Binary layout: 1 null-bit byte + 80 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static ApplyForceInteraction deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a ApplyForceInteraction from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this ApplyForceInteraction starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this ApplyForceInteraction into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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