ApplyForceInteraction
Package: com.hypixel.hytale.protocol
public class ApplyForceInteraction extends SimpleInteractionAn interaction (type ID 26) that applies directional forces to entities over a duration, optionally waiting for ground contact. Extends SimpleInteraction.
Fields
Section titled “Fields”| Type | Name | Nullable | Description |
|---|---|---|---|
| VelocityConfig | velocityConfig | Yes | |
| ChangeVelocityType | changeVelocityType | No | Default: ChangeVelocityType.Add. |
AppliedForce[] | forces | Yes | |
float | duration | No | |
| FloatRange | verticalClamp | Yes | |
boolean | waitForGround | No | |
boolean | waitForCollision | No | |
float | groundCheckDelay | No | |
float | collisionCheckDelay | No | |
int | groundNext | No | |
int | collisionNext | No | |
float | raycastDistance | No | |
float | raycastHeightOffset | No | |
| RaycastMode | raycastMode | No | Default: RaycastMode.FollowMotion. |
Serialization Layout
Section titled “Serialization Layout”| Constant | Value |
|---|---|
NULLABLE_BIT_FIELD_SIZE | 1 |
FIXED_BLOCK_SIZE | 80 |
VARIABLE_FIELD_COUNT | 6 |
VARIABLE_BLOCK_START | 104 |
MAX_SIZE | 1,677,721,600 |
Binary layout: 1 null-bit byte + 80 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.
Methods
Section titled “Methods”@Nonnullpublic static ApplyForceInteraction deserialize(@Nonnull ByteBuf buf, int offset)Deserializes a ApplyForceInteraction from the given buffer at the specified offset.
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)Returns the total number of bytes consumed by this ApplyForceInteraction starting at the given offset.
public void serialize(@Nonnull ByteBuf buf)Serializes this ApplyForceInteraction into the given buffer.
public int computeSize()Returns the serialized size in bytes.
Related Types
Section titled “Related Types”
Hydex is an independent community resource. Hytale is a trademark of Hypixel Studios. Hydex is not affiliated with or endorsed by Hypixel Studios.