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AngledDamage

Package: com.hypixel.hytale.protocol

public class AngledDamage

Defines damage configuration for a specific angle range in a directional attack. Used by DamageEntityInteraction to apply different effects based on hit angle.

TypeNameNullableDescription
doubleangleNo
doubleangleDistanceNo
DamageEffectsdamageEffectsYes
intnextNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE21
VARIABLE_FIELD_COUNT1
VARIABLE_BLOCK_START21
MAX_SIZE1,677,721,600

Binary layout: 1 null-bit byte + 21 bytes of fixed fields + 1 variable-length field (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static AngledDamage deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a AngledDamage from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this AngledDamage starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this AngledDamage into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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