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AmbienceFXSound

Package: com.hypixel.hytale.protocol

public class AmbienceFXSound

Defines a sound event within an ambience effect, including playback mode (2D/3D), altitude positioning, frequency, and radius.

TypeNameNullableDescription
intsoundEventIndexNo
AmbienceFXSoundPlay3Dplay3DNoDefault: AmbienceFXSoundPlay3D.Random.
intblockSoundSetIndexNo
AmbienceFXAltitudealtitudeNoDefault: AmbienceFXAltitude.Normal.
RangeffrequencyYes
RangeradiusYes
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE27
VARIABLE_FIELD_COUNT0
VARIABLE_BLOCK_START27
MAX_SIZE27

Binary layout: 1 null-bit byte + 27 bytes of fixed fields. All multi-byte primitives use little-endian encoding.

@Nonnull
public static AmbienceFXSound deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a AmbienceFXSound from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this AmbienceFXSound starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this AmbienceFXSound into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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