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AmbienceFXAmbientBed

Package: com.hypixel.hytale.protocol

public class AmbienceFXAmbientBed

Defines an ambient bed (continuous background audio loop) within an ambience effect, including the audio track, volume, and transition behavior.

TypeNameNullableDescription
StringtrackYes
floatvolumeNo
AmbienceTransitionSpeedtransitionSpeedNoDefault: AmbienceTransitionSpeed.Default.
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE6
VARIABLE_FIELD_COUNT1
VARIABLE_BLOCK_START6
MAX_SIZE16,384,011

Binary layout: 1 null-bit byte + 6 bytes of fixed fields + 1 variable-length field (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static AmbienceFXAmbientBed deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a AmbienceFXAmbientBed from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this AmbienceFXAmbientBed starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this AmbienceFXAmbientBed into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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