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AmbienceFX

Package: com.hypixel.hytale.protocol

public class AmbienceFX

Defines a complete ambience effect configuration including trigger conditions, sounds, music, ambient beds, and audio processing effects. Ambience effects are selected based on environmental conditions.

TypeNameNullableDescription
StringidYes
AmbienceFXConditionsconditionsYes
AmbienceFXSound[]soundsYes
AmbienceFXMusicmusicYes
AmbienceFXAmbientBedambientBedYes
AmbienceFXSoundEffectsoundEffectYes
intpriorityNo
int``[]blockedAmbienceFxIndicesYes
intaudioCategoryIndexNo
ConstantValue
NULLABLE_BIT_FIELD_SIZE1
FIXED_BLOCK_SIZE18
VARIABLE_FIELD_COUNT6
VARIABLE_BLOCK_START42
MAX_SIZE1,677,721,600

Binary layout: 1 null-bit byte + 18 bytes of fixed fields + 6 variable-length fields (4-byte offset slots). All multi-byte primitives use little-endian encoding.

@Nonnull
public static AmbienceFX deserialize(@Nonnull ByteBuf buf, int offset)

Deserializes a AmbienceFX from the given buffer at the specified offset.

public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset)

Returns the total number of bytes consumed by this AmbienceFX starting at the given offset.

public void serialize(@Nonnull ByteBuf buf)

Serializes this AmbienceFX into the given buffer.

public int computeSize()

Returns the serialized size in bytes.

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