AssetEditorActivateButtonEvent
Package: com.hypixel.hytale.builtin.asseteditor.event
public class AssetEditorActivateButtonEvent extends EditorClientEvent<String>Fired when a button is activated in the editor UI. The event key is the button ID string (e.g. "EquipItem", "UseModel", "ResetModel").
Constructor
Section titled “Constructor”public AssetEditorActivateButtonEvent(EditorClient editorClient, String buttonId)Methods
Section titled “Methods”| Method | Description |
|---|---|
String getButtonId() | Returns the button identifier |
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