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AssetEditorActivateButtonEvent

Package: com.hypixel.hytale.builtin.asseteditor.event

public class AssetEditorActivateButtonEvent extends EditorClientEvent<String>

Fired when a button is activated in the editor UI. The event key is the button ID string (e.g. "EquipItem", "UseModel", "ResetModel").

public AssetEditorActivateButtonEvent(EditorClient editorClient, String buttonId)
MethodDescription
String getButtonId()Returns the button identifier
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