MemoriesPlugin.PlayerAddedSystem
Package: com.hypixel.hytale.builtin.adventure.memories
public static class PlayerAddedSystem extends RefSystem<EntityStore>ECS system that runs after PlayerSystems.PlayerSpawnedSystem. When a player entity is added, sends an UpdateMemoriesFeatureStatus packet to the player’s connection indicating whether the memories feature is unlocked (i.e., whether the player has a PlayerMemories component).
Methods
Section titled “Methods”| Modifier | Return Type | Signature |
|---|---|---|
public | Query<EntityStore> | getQuery() |
public | Set<Dependency<EntityStore>> | getDependencies() |
public | void | onEntityAdded(@Nonnull Ref<EntityStore> ref, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) |
public | void | onEntityRemove(@Nonnull Ref<EntityStore> ref, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) |
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